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Specific Footsteps only! Unity FPS

This is part of the code Im using from Alucard Jay.Sorry because im still new to unity..and just started about a week ago. function PlayFootsteps() { // Play Audio if ( isWalking ) { if ( walkAudioTimer > walkAudioSpeed ) { audio.Stop(); audio.clip = walkSounds[ Random.Range( 0, walkSounds.Length ) ]; audio.Play(); walkAudioTimer = 0.0; } } else if ( isRunning ) { if ( runAudioTimer > runAudioSpeed ) { audio.Stop(); audio.clip = runSounds[ Random.Range( 0, runSounds.Length ) ]; audio.Play(); runAudioTimer = 0.0; } } else { audio.Stop(); } So my question is..I cant just change this code audio.clip = walkSounds[ Random.Range( 0, walkSounds.Length ) ]; to audio.clip = walkSounds; right? I tried and i got compile errors. Any help?

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