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Audio and Scene Load Troubles

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I'm having a hard time implementing a loading to another scene after a rigidbodyController comes in contact with a cube. I've tried a bunch of codes and nothing seems to be working. I'm also having a hard time creating a footstep audio that's linked up to the character actually walking, that isn't just played on loop. Any help or a point in the right direction would be greatly appreciated. Thanks in advance.

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