Mecanim Animation events fires multiple times
Im trying to use Mecanim animation events to play footstep sounds when the feet touches the ground. I have a blend tree with walk, jog and run animations, and i have added events on the right keyframes...
View ArticleAnimation Event Audio Clip not working!
I am using Animation Event to call a function that plays a simple sound. However, the sound is not playing absolutely. I have tried everything, read tons of questions here, tutorials on google,...
View ArticleFootsteps via script
Hello, I know this has been questioned many times as I've read majority of the posts regarding this, so I coded a footstep script in C# which works to some extent but the audio plays like crazy if you...
View Articlehow to check what material player stands on
i try to do footstep system by raycasting here is script that i made public float distance; void Update(){ Raycast hit; Ray footstepRay = new Ray (transform.position, Vector3.down);...
View ArticleFPS Audio Issue
Hi, Im trying to make footstep audio when i walk in my game. But here is my error: MissingComponentException: There is no 'AudioSource' attached to the "First Person Controller" game object, but a...
View ArticleFootstep Sound Issue
Hi, Im trying to make footstep audio when i walk in my game. But here is my error: MissingComponentException: There is no 'AudioSource' attached to the "First Person Controller" game object, but a...
View ArticleGet key down looped sound?
Im trying to make a footstep script in java, and i can't figure out how to get sound to play on a loop with the script, what im trying to get is for the audio to play on a loop with get key down and...
View Articlei have downloaded a footstep script which works properly only for walking not...
var Ground:String; var isMove:boolean=false; var CrouchSpeed:float=0.8; var NormalSpeed:float=0.5; var RunSpeed:float=0.3; var Speed:float; var Sayi:int; var Fps:GameObject; class Met{ var...
View ArticleCalculate step interval
Hi, I am making a custom first person controller and I want my footstep interval to change according to my player velocity. I have an idea where I put a step length value and then calculate the path...
View ArticleAudio and Scene Load Troubles
I'm having a hard time implementing a loading to another scene after a rigidbodyController comes in contact with a cube. I've tried a bunch of codes and nothing seems to be working. I'm also having a...
View ArticleStandart Assets Footstep sounds not playing!
When I walk using the FPSController of Standart assets the footstep sounds don'tplay. Or are they too quiet? If so tell me where I can make them sound more loud. (Sry if bad english!)
View ArticleHow to implement sets of footsteps made in Wwise into Unity
Hi there, I was wondering if you can help me implement footsteps from Wwise into Unity. I am a Game Audio design student and I have a project deadline approaching. I have followed the official Wwise...
View ArticleHow to get Wwise switch containers triggering properly in Unity
Hi there, thanks for taking a look at my problem. I have managed to get footsteps from Wwise playing in Unity. Now unfortunately, the problem is that the footsteps play anywhere, even when not in a box...
View ArticleBasic Footstep Script But I am Puzzled
Hello reader, I am grateful to you in advance for your patience as you will come to see that the script in question is as basic as they come. Your input in helping me understand *why* the code isn't...
View ArticleFootsteps, landing sounds when jumping (javascript)
I'm using a simple first person controller for teaching a class in game audio. I'm using Unity 4 since the school hasn't updated to 5 yet. The script I've been using has worked fine: it gives me a...
View ArticleChanging Footstep Sounds On Different Surfaces
Hey guys. So I just made up this simple script that is going to tell when the player is walking on different floors to be able to change the footstep noise. However, I'm not entirely sure how to change...
View ArticleA lead on footprint trail
i've been trying to figure out how to make footprints trail behind my character, but i can't find any recent or consistent answers. what system should i use ? ( i've seen a lot of mentions of the trail...
View ArticleMake footstep script
Hi! There is a scene in my game that have water., and i wanted to make a script that add (or play) footstep sounds when my character walks in the water. Can someone help me? I have been trying to do...
View Articlefootstep bug ?
Im making a 3D game so I've added Unity FPSControler. For some reason it always tries to play landing sound, even though Im not moving (plays on loop, so it sounds kinda staticky). landing sound...
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